Now we will extract the files to a new sub-folder in the
skins folder.
1: First Click the Extract button next to the
Mesh. This will be the top Extract button. You will then see the Browse For
Folder dialog. If you look down the list you will see it defaults to the
game skins folder.
2: Now click
the New Folder button so we can add a sub-folder to the game skins folder.
(Make sure the game skins folder is selected before doing this unless you
intend to put the skins in a different place) Sub-folders in the skins
folder will be ignored by the game which is why we are placing them here. If
you want to later edit these as default replacements for the NPC you can put
them right in the skins folder later.
3: Type
MaleMonster in the box and then click OK.
4: You will
now see a new folder added under skins in the dialog. Click OK and the files
will begin extracting.
5: Click OK for each file it extracts. In
this case there will be two files. a skn and a bmp. When it is extracting it
will get any skn listed in the character cmx and any bmp listed in the skn
files. If there were more skn files in the cmx then it would get 2 more
files for each one.
6: Now click the Extract button next to the
Texture. This will be the second Extract button.
7. Check to make sure the MaleMonster folder
is still selected and click OK.
8: Click OK when it lists the file as being
extracted.
Note: We actually could have skipped 7 and 8
above since the texture was already listed as the default in the skn file
and was extracted in when we used the first extract button. In some cases
there may be a different default bmp file listed in the skn file though so
we did this just to be sure we have the texture we see in the list.
We now have all of the body files extracted
for this NPC.
Click Next Below and we will extract the Head
files.