 | Edit Price of the object. |
 | Change the Name. (Does not include far embedded objects) |
 | Change the description (Does not include far embedded
objects) |
 | Clear the object catalog thumbnails. (Allows the game to
generate new ones when the incorrect one is displayed) |
 | Folder auto sorting. You select the parent folder and it
sorts based on function and sub-function or build mode. |
 | Far auto sorting. You select the parent folder and it sorts
files directly into far files based on function or build mode. |
 | Delete *.iff objects. |
 | Delete objects from far files. |
 | Move *.iff objects. |
 | Add *.iff files to far files. |
 | Create far files from folders. (Only *.iff files will be
added) |
 | Extract *.iff files from fars. |
 | Include or exclude sub folders when browsing. |
 | No limitations on locations that can be browsed. |
 | *.iff files are compacted and optimized when saved to
remove old unused data left by other programs when they save new data to the
files. (Presumably to save time when writing new data to the files) |
 | Retain Relative Paths when working with Far embedded files
when practical. |